Category Archives: Uncategorized

Real objects and their pixel size

Seasons 3 Released

It took a while to make it happen but we’ve just released a new version of our iOS application Seasons. After weeks of research and updating our database we’re happy to include Australia in our list of supported countries. Obviously we’ve considered the different climate conditions in the various regions hence the app uses the [...]

Form factors – nothing new, really. But worth reminding.

During my recent trip to Germany I’ve also been following the invitation from the guys over at chilli mind to give a talk at the local World Usability Day 2010 event. The main topic being (multi)touch, I was talking about the possibilities and challenges of touch input based applications in marketing and publishing. With the [...]

Playing with building blocks

With increased Internet connection speeds and the now vast array of Internet devices becoming part of our everyday life, there is a whole new potential of creating more exciting and engaging user experiences. When the iPhone was released a few years ago people started using smart phones increasingly as entertainment devices although their potential is [...]